VOYAGER for POVRay

rendered 'photo' of Voyager Aim of the model
Features of the model
Shortcomings of the model
Voyager Links
Credits
The Voyager Gallery
Voyager Rendering Advice
POV Source Code
Updated: 6/6/00
Voyager For POVray Source Code v1.11 Update now available! 6/6/00

This page presents my very own adaptation of the NASA/JPL Voyager spacecraft made specifically for the POVRay raytracer, and constructed entirely out of primitive objects (spheres, cylinders, boxes etc). Note that it is only available here in POVray format - I am unable to convert this to other formats like 3D Studio, DXF, or VRML, primarily because I can't get the Crossroads file converter to even open the darn thing (if anyone has any tips on this, let me know...!). That said, even if it could be converted to other formats I'd imagine that only the POV version would retain the special features that are designed specifically for POVusers to take advantage of (such as animation support for the scan platform).

NOTE: A new version (v1.11) of the Voyager for POVray source code was released on 6th June 2000. This is a minor update to streamline the Dish code. Voyager is scaled to fit in scenes where 1 POV unit = 1 kilometre, though the scaling problem still remains. Full details are included in the comments within the voyager.inc source code file.

I have made the source code available for download, but I ask that you please take note of and follow the distribution information on the Download page!



The aim of the Voyager POVmodel

I set about the task of recreating Voyager for POVRay for two main reasons:

  1. To make as accurate a model as possible for use in POVRay Space Art renderings. I believe that the Voyager model I present here is the most realistic POV model of Voyager available on the web - other attempts I have seen were sorely lacking in accuracy. I have been unable to locate any 3DS or DXF versions of Voyager, 'official' or otherwise. Even if I did though, they'd be limited in that they would not be suitable for animation in POV (see below), and they'd be constructed of ridiculous amounts of triangles if they were converted to POVray format.

  2. To make as 'animation-friendly' a model as possible. The ultimate aim for this is to make it possible to reproduce using POVray something similar to the classic Voyager fly-by animations originally made by Jim Blinn for JPL/NASA back in the 1980's. However, I myself have much to learn about animating in POVray, and for now must be content with still images! That said, I think I've optimised the code for such a purpose - the scan platform on which the cameras are mounted is fully 'rotateable' in the x- and y-axes, allowing you to show Voyager's cameras tracking their targets as Voyager flies past them. In addition, Voyager itself can be rotated around the y-axis (that being the dish/body axis), just like in the NASA animations!

[Back to the Voyager index]


Features of the Voyager for POVRay model

The Voyager for POVRay model was created using the photographs and schematics of Voyager and its instruments that can be found on the NASA/JPL Voyager website at http://vraptor.jpl.nasa.gov/voyager/voyager.html and on various other sites (a list of links is provided at the bottom of this page). No actual design blueprints were available (that would have made life too easy...!) - everything was planned 'by eye' with the aid of the rather good raytracer/VRML plug-in that comes as standard with the human brain and lots of graph paper! No modellers (Moray, POVlab, SPatch etc.) were used in the creation of this model.

The Voyager for POVray model includes:

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Shortcomings of the Voyager for POVRay model

Of course, I'd be lying if I said this model was perfect, but it's pretty damn close now... 8-) - there are a few minor flaws that I am aware of though (in order of magnitude):

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Voyager Links

The following Voyager resources are just a small part of what's available on the Internet supporting the Voyager mission. The links below contain info about the spacecraft itself (including schematics etc) and also images and science returned by the Voyagers so you can get some inspiration (and learn something about the Solar System too ;-)).

[Back to the Voyager index]


Credits

The Voyager for POVRay POVcode is © 2000 Constantine Thomas. All rights reserved.

The Voyager for POVRay Source Code was written by Constantine Thomas and is available from http://www.evildrganymede.net/art/voyager/voyager.htm. Further details regarding distribution of this code can be found on the download page and should be observed.

Any comments on this code are welcome! As usual with the POV resources on my website, I would like to be informed of any images or animations (especially the latter!) that this model is used in, and would greatly appreciate a look at the results! This model is available for personal use only - you may not use this code for commercial projects.

[Back to the Voyager index]



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